You can also bang out rhythm and melodic patterns via a hardware-style step sequencer interface or, alternatively, enter multitrack sequencer mode for arranging whole songs. This also takes full advantage of the console's processing power, with a high-quality resampling engine, timestretching options and a range of tasty real-time effects. PSPSeq doesn't have the wireless connectivity options or MIDI export that some of the DS tools benefit from, but its real strength is its unique synthesised sounds, and it's fully capable of producing entire tracks without any other tools. PSPSeq features not only virtual analogue-style synthesis but also FM, physical modelling and a digital oscillator that Ethan calls 'rotational synthesis'. The synth options are arguably the most advanced of any mobile platform, which is unsurprising given developer Ethan Bordeaux's day job as a DSP programmer. Perhaps the most well-rounded of all the current music apps for game systems, PSPSeq combines a full-featured step sequencer and arranger with real-time synthesis, sample playback, and effects.